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New to the coding scene
DashurRenvar
Greetings again, it's the annoying newbie again.

I'm interested in trying my hand with some ship design, how might I go about doing this?

Any programs that need downloading or buying?

*plots nasty Hiigaran surprises for those scummy Vagyr*
"If you know your enemy and you know yourself, you need not fear the outcome of a thousand battles." -Sun Tzu
 
Twitch
what aspect of ship design: HODing or just creating new configs of ships using existing models?
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DashurRenvar
I suppose the easiest way to become aquainted with ship coding would be just modifying existing ship hulls, yes?

I do want to make my own ships eventually, I'm just trying to get the hang of it right now.
"If you know your enemy and you know yourself, you need not fear the outcome of a thousand battles." -Sun Tzu
 
Twitch
yeah, generally modding existing ship hulls with new configs is the best way to go when you're a newbie to ship coding.

although when you finally start modding HODs you'll need CFHodED or some other tool.
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DashurRenvar
Ok, speak to me as though I have no idea what you're talking about...because I really don't.

What tools do I need to start basic editing right off the bat?
"If you know your enemy and you know yourself, you need not fear the outcome of a thousand battles." -Sun Tzu
 
Tristan
DashurRenvar wrote:What tools do I need to start basic editing right off the bat?


None.
 
Twitch
you need some spare time, a computer (preferably a PC), and a text editor like Notepad.
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DashurRenvar
I see...so this IS actual coding...well crap. I have no idea where to even START.

I mean...besides Notepad.
"If you know your enemy and you know yourself, you need not fear the outcome of a thousand battles." -Sun Tzu
 
Homdax
http://forums.rel...hp?t=18633
king-o'da'bigfile
 
DashurRenvar
Thanks!
"If you know your enemy and you know yourself, you need not fear the outcome of a thousand battles." -Sun Tzu
 
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